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Brief: Games Console Point of Sale |
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This project is an exercise in using 3D Studio Max, and Photoshop. I have decided to design a point of sale display for dance mat games ApproachThe object was modelled using Solidworks as a number of separate parts and imported into Max, the scene was built using both Max and Solidworks and the figures were imported from Poser. The annimation (below) took 50 minutes per frame to render, so at 750 frames my laptop is feeling pretty tired! Grade: Yet to be announced, but I'm expecting an A. Download annimation of GameStation
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